Mummy: the Curse, the latest “4th Game” from the World of Darkness is now publicly available in DriveThruRPG! A complex game with heady themes of memory and the self, Mummy: the Curse presents an interesting take on the Mummy of pop culture with the Arisen. With a complex backstory, interesting powers and freaky opponents, Mummy: […]Read More Mummy: the Curse Is Out!
Mummy: the Curse is the latest of the “4th Game” limited run series of the World of Darkness and breathes new life to the Hollywood-defiled idea of Mummies as monstrous creatures. Once left to the world of cheap comedy and action-adventure pulp, Mummy: the Curse applies a new spin on the Monster that gives them […]Read More [Let’s Study Mummy: the Curse] Conclusions and Review
Mummy is different from a lot of other games in the World of Darkness in the sense that it knows that it has a tiny population. There aren’t that many of the Arisen, and the way that the setting is put together makes it very difficult to justify the idea of having a team of […]Read More [Let’s Study Mummy: the Curse] Campaign Frameworks
Right, so today we’re taking a look at one of the possible endgame goals for Mummy: the Curse. While not all stories should revolve around this, it makes for an interesting thing to aim for. I won’t talk about this too much outside of the jump for the sake of those who don’t want to […]Read More [Let’s Study Mummy: the Curse] *SPOILER WARNING* Endgame
One of the core struggles of Mummy: the Curse is the conflict between power and freedom. These two forces manifest as Sekhem and Memory. Forever in conflict, Arisen who wish to retain Sekhem must give up many of their freedoms to obey the wishes of the Judges of Duat, while those who value their freedoms […]Read More [Let’s Study Mummy: the Curse] The Descent