Welcome back, Willworker

“The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again.” ― Robert Jordan The benefit of being old is that sometimes you get to the point where you can reevaluate your […]

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[M20] Amalgam-X Campaign Research

As I mentioned in yesterday’s post I’ve started planning for a game of Mage: the Ascension’s 20th Anniversary Edition. Unlike my previous campaigns though, I’m running it as a Technocracy game. The Technocracy, to those unfamiliar with the setting is originally presented as the antagonist faction of the game. Agents of control who seek to […]

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[Let’s study Mage: the Ascension] Part 5: Opposition & Challenges

The funny thing about Mage is that everything could be your enemy. Tradition mages, the technocracy, other supernaturals, ghosts, other-dimensional threats, unexplained phenomena, they’re all there. The trick to Mage is understanding that no matter what happens, a Mage cannot simply “unsee” what they’ve encountered. Their ability with the Spheres leaves them susceptible to seeing […]

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