I had an opportunity to share what I had so far with Heroes of the Falling Star to the 13-year old daughter of a friend of mine for feedback. It didn’t take long for her to get back to me with positive feedback on it. I have to admit that I was pretty nervous handing […]Read More [Heroes of the Falling Star] Firsthand Feedback
Fellow game designer Dariel Quiogue of Hari Ragat Games took a bit of time off from his work on Hari Ragat RPG to give a few thoughts on the latest Playtest Document for Heroes of the Falling Star! I’m thrilled to hear from him, and as feedback from a game designer, I’m certainly looking to […]Read More [Heroes of the Falling Stars] Previewed by Dariel Quiogue of Hari Ragat Games!
What follows is a shred of a draft that was part of the initial world building document for Heroes of the Falling Star, a Wuxia RPG for kids that I’m planning to release this year. In tune with the RPG Blog Carnival theme for June of “Summerland” I’d like to present an annual event that […]Read More [RPG Blog Carnival: Summerland] The Azure Dragon Festival
I’m probably going to sound pretentious for doing this post, but here we go. I started Heroes of the Falling Star because I wanted a means to convey lessons to my son in a fashion that would be entertaining. Going beyond the usual academic lessons that you gain from exercising simple math and figuring out […]Read More [Heroes of the Falling Star] Developer Diary 3: Aiming For More Than Just Play
Hey there, While I’m still in the midst of firming up the test of the game, I figure it would be a good time to talk about the structure of the game. Unlike sandbox RPGs, a game aimed for kids should have some form of supporting structure. This is because kids do well with having […]Read More [Heroes of the Falling Star] Developer Diary 2: What Do The Heroes Do?