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Category: First Impressions

[Let’s Study Ninja Crusade Part 3] Mechanics & Combat

Today we’re taking a look at the mechanics behind Ninja Crusade 2e. Gifts and Triggers One of the first thing this chapter talks about are the Gifts and Triggers. As seen in the character creation entry in our series, 5 of the Steps involve getting a Gift and a Trigger. Gifts reflect lessons learned and […]

Read More [Let’s Study Ninja Crusade Part 3] Mechanics & Combat

[7th Sea Backer Preview] Character Creation Example

Hey everyone! Today we’re going to try building a character for 7th Sea 2nd Edition using the Backer Preview PDF. As a fan of swashbuckling adventure, I figure I might as well run 7th Sea’s character creation through the paces. As such I’ll work on putting together in a step-by-step feature similar to the one […]

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[7th Sea 2nd Edition] More thoughts on Improvising

Yesterday I posted my first impressions on the Kickstarter Backer Preview PDF, and how the Improvise rule bothered me. A friend of mine, Charles noted that I might be using a bad example for it that doesn’t do the rule justice. Just to go over it again, Heroes must pay an additional 1 Raise when […]

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[7th Sea 2nd Edition] Preview Backer Draft First Impressions Review (LONG)

Last week Kickstarter backers of the new 7th Sea 2nd Edition received a link to a Preview Draft of the corebook. I was excited to dig in and see what they had been working on since the Quickstart, as I really felt disappointed with my experience of running it. Ready? Let’s go

Read More [7th Sea 2nd Edition] Preview Backer Draft First Impressions Review (LONG)

[First Impressions] 7th Sea 2nd Edition Quickstart Adventure

Like many, many others, I jumped at the chance to bring 7th Sea back to life when John Wick announced that there would be a second edition in the works by backing the All PDF tier. I’m a fan of the pseudo-European setting and I need very little motivation to play a game of swashbuckling […]

Read More [First Impressions] 7th Sea 2nd Edition Quickstart Adventure

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