[Let’s Study Beast: the Primordial] Part 5: Character Creation

Posted: June 14, 2016 by pointyman2000 in Articles, Beast: the Primordial, Let's Study, Roleplaying Games
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Hey everyone, today we’re taking a look at character creation for Beast: the Primordial. While admittedly this game’s premise and default behaviors expected of the player characters are a little more monstrous than I am used to (and am comfortable with) I’ll give this one the old college try.

CONCEPT

As with all games, it’s best to start with a concept.

I’m thinking along the lines of a monster that teaches people to distrust. Trust is a weakness that needs to be clipped from society before they grow fat and weak and easy.

I think I’ll play a cop. Let’s call him Officer Riley.

ATTRIBUTES

CoD games always have 9 attributes, spread across 3 categories of Physical, Mental and Social. You then distribute 5 dots in one, 4 dots in a second and 3 dots in a third according to your preferences. Each of the Attributes automatically start with a free dot in each of them. For our police officer, let’s go with:

Mental: Intelligence 2, Wits 2, Resolve 2
Physical: Strength 3, Dexterity 2, Stamina 2
Social: Presence 3, Manipulation 3, Composure 2

Riley is built to be a bully. He’s used to using his strength, and intimidating presence to force people into making bad decisions with manipulation. Having authority by being a police officer helps too.

SKILLS

Characters also get to spend dots across skills, who share the same category types as Attributes. This time you get to spend 11/7/4 dots according to priority.

As a cop, Riley gets:

MENTAL
Investigation 2 (Fabricate Evidence)
Politics 2

PHYSICAL
Athletics 2
Brawl 2
Drive 1
Firearms 2
Larceny 1
Weaponry 3 (Nightstick)

SOCIAL
Empathy 1
Intimidation 2 (Force Confession)
Streetwise 2
Subterfuge 2

As you can see Officer Riley is a cop who doesn’t really care much for justice but enjoys the perks of getting physical on the job.

BEAST TEMPLATE

At this point we start shaping up Riley as a Beast. For his Family, I’m going for Anakim as Riley seems to be the sort to prefer ugly, brutal and direct methods to shatter the hopes of his chosen victim.

His Hunger is that for Power. As a Tyrant, Riley enjoys exerting control over his victims so that they are terrified of fighting back.

For his Lair Rating, we’ll go with Lair 1 for now.

Riley’s Legend is “Vicious”, which allows him to gain Willpower when going over-the-top when hurting someone physically or emotionally. He further gains all Willpower when doing this with witnesses who are neutral or sympathetic to the victim.

Riley’s Life is “Parental”, which allows him to gain one Willpower when stepping forward to protect an innocent. He also Regains all Willpower when he takes care of a creature that other could use to get to him.

Next up are picking out his 2 Nightmares and 2 Atavisms.

For Atavisms, Cyclopean Strength and Looming Presence seem appropriate for Riley.

For Nightmares, we’ll go with: Everything You Do Is Worthless and You Deserve This.

MERITS

We also have 10 dots in Merits to spend

Allies 2 (Police)

Spoor 3 – Riley isn’t a physical monster as much as he’s a bully in mindset. As such he has to be careful and his nature as a cop makes him hard to discover.

Fast Talking 5

ADVANTAGES:

Now to go over the rest of the derived attributes.

Willpower is 4
Size is 5
Health is 7
Speed is 10
Defense is 4
Initiative Modifier is 4
Satiety is 5

All in all, Officer Riley is the epitome of the cop you don’t want to meet. He’s cruel, excessive in his violence, and just occasionally displays enough humanity and kindness to make you think you can trust him. It’s the kind of personality that can quickly turn around and hurt someone badly.

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