Eshmaki are Beasts that embody nightmares of darkness. If the Anakim represent the terror of inevitability, the Eshmaki are the horrors of uncertainty.
LURKING JUST OUT OF SIGHT
Everyone is afraid of the dark, and the Eshmaki are everything that you have ever feared was lurking in secret while you were left vulnerable by your inability to see.
Loners by nature, the Eshmaki are content to be away from humanity’s noise. Instead they are content to bide their time and stalk their chosen prey, feasting on fear in controlled but optimized bursts.
Eshmaki Lairs are efficient at driving their victims into situations where they cannot find their way. Sensory deprivation and confusing layouts are part of the Eshmaki’s methods.
In a reverse take on the Anakim, you’ll never see the Eshmaki coming. Their Birthright allows them to deal a Tilt (combat condition) on an unsuspecting target when they strike. They can also opt to successfully initiate a grapple while dealing damage from a Brawl or Weaponry Attack.
The Eshmaki are a neat sort of Beast, and are approrpriate for players who like to plan stuff out. Ambush tactics and creepy stalker stuff are a perfect fit for these Beasts.
Eshmaki make for interesting opponents for other hunter / stalker types, and I can see them running alongside / against the Werewolves and Vampires very well. Mages might be more of a conflict of interest with the Mages out to reveal and understand everything, which runs counter to the Eshmaki’s preferences.