Hello again to our multi-part examination of the Exalted 3rd Edition Corebook from Onyx Path. Today we’ll be looking at the chapter on The Exalted.
By definition, the Exalted are mortal champions hand picked by the gods and given divine powers. This power comes in many different forms, and as such, there is no such thing as an “average” Exalt.
If a person is chosen to be an Exalt, incredible things happen to them. They become physically more able, and their lifespan stretches on for an incredible amount of time. In addition, they also become able to channel the energy of the universe, called Essence. It is this Essence that the Exalts harness into their different powers, which could be inherent to them, or be applications of superior ability, or even truly impressive acts of sorcery.
Being chosen by the gods also means that the Exalts bear literal marks of greatness. These can be glowing symbols on the foreheads of their chosen when they channel Essence, or for some other types of Exalts, this manifests in strange elemental phenomena around them. Being hand-picked by a god is not a subtle thing.
The chapter then goes into a quick one-page summary of each of the seven highlighted Exalts in the game, but not before giving notice that only the Solars are playable with the corebook. Most are famililar, but with the addition of two new (and admittedly interesting) types that are new to this edition.
The Exalts that are described in this chapter include:
Each writeup has a short description of each form of Exalt’s themes, their various Castes, advantages and a neat section that talks about what Exalt you should play based off your motivation. To take the Solar one as an example:
PLAY ONE OF THE SOLAR EXALTED IF YOU WANT
• to be a reborn hero of legend, forging a new destiny.
• to be a master of martial arts, sorcery, or Evocations.
• to be a forger of nations, armies, religions, wonders, or even worlds.
• to face enemies on all sides, and struggle against an ancient curse.
• to be mightiest among the Chosen.
The Liminal are one of the new Exalt types mentioned in the book. If you’re famililar with Promethean: the Created from the Chronicles of Darkness line of the Onyx Path, then these would be Exalted versions of them. Born from rituals that tried to bring back the dead. The Liminal are undead exalts who exorcise restless spirits.
They’re an interesting concept, and I have odd flashbacks to the Homonculi of the first Full Metal Alchemist anime (the 2003 version, as opposed to FMA: Brotherhood in 2009.) For those who haven’t watched that show, here’s the relevant quote from the FMA Wikia site:
“Homunculi are said to be created each time an alchemist attempts a Human Transmutation. While the transmutation itself will result in a failure in that the person intended to be revived does not return as expected, a new existence is brought about.”
The Liminal manifest similarly, they aren’t the same person as the dead one, but a new entity entirely. Except in Exalted, the Liminal Exalted sound like good guys.
The other new Exalt type described in the corebook, the Exigents are probably the one type that has me the most interested to try out should I get a chance to play. Exigents are essentially one-of-a-kind Exalts.
Created by a lesser god who uses the Unconquered Sun’s divine power to bestow a part (or all) of their divine essence into a mortal, Exigents are champions of the lesser gods. Their power levels vary depending on their patron. Their powers are also defined by the god who made them, so it seems like a neat choice for someone looking to be something unique.
There are more than these seven Exalt types, of course. Old hands in the game will remember the Alchemical and the Infernal Exalts, but the teaser artwork promises at least three more of types that we haven’t heard of yet.
I’m honestly liking the new Exalt types. With time and the following releases, I’m hoping to see more about these types and how they’ll interact with the original five. Creation is a bit place, so there’s plenty of space for all sorts of heroes to get into trouble.
Speaking of space, we’ll be taking a quick look at Creation in our next installment.