[Exalted 3rd Edition] Character Creation Field Test: Wayward Falling Star

Posted: October 26, 2015 by pointyman2000 in Exalted, Play This Character!, Roleplaying Games
Tags: , , ,

I promised myself to give Exalted another shot when the new edition came out, and that time has finally come. In order to sort of make sense of the new system, I figure I might as well start a short series of articles that deal with different facets of it.

To start off, I’m going to try rebuilding an old character of mine from my days playing Exalted in the first edition: Wayward Falling Star. (His name is on p. 641 of the book, in the backer list!)

I won’t bore you guys too long with the specifics, but Wayward was essentially Moses meets the Rock’s version of the Scorpion King. He exalted as a Zenith Caste solar during his daring escape where he led his fellow slaves to freedom and established a small tribe composed of former slaves. He’s big, tough, eloquent and compassionate.

With that in mind, let’s get started.

Attributes:

As with most Storyteller games, Attributes are divided into 3 categories: Physical, Social and Mental. In Wayward’s case, that’s the same order of priority that I’ll be using. While all the stats under each category begins with 1 dot, and you get 8 more dots to spend on the attributes in the first category, 6 in the next and 4 in the last.

Physical: Strength 4, Dexterity 3, Stamina 4
Social: Charisma 4, Manipulation 2, Appearance 3
Mental: Perception 2, Intelligence 2, Wits 3

Abilities:

Exalted also begin with Caste and Favored Abilities that show their competence in certain skills. Unlike previous editions, you now get to choose 5 abilities from a list of 8 different abilities as your Caste Abilities.

For Wayward, I’ll be a Zenith caste Solar, and I’ll go for: Athletics, Integrity, Presence, Resitance and Survival.

For Favored Abilities, I get to choose 5 additional abilities from the full list of abilities in the game.

I’m choosing the following:
Bureaucracy, Awareness, Melee, Occult and Socialize

Once done with this, I also get to pick a Caste ability as a Supernal Ability. This is also new to this edition, and is essentially the thing that the character is best at. Charms purchased for the Supernal Ability treat your character’s Essence as 5 for the purpose of purchasing and upgrading them.

In Wayward’s case, I’m looking at giving him Resistance as his Supernal Ability.

After all of these choices have been made, I have to distribute 28 dots among the Abilities. After that, I also have to assign 4 specialties.

This is what I’ve come up with:

*Athletics 3 (Feats of Strength)
*Awareness 2
Brawl 1
*Bureaucracy 1
Dodge 1
*Integrity 2 (Self-Righteous)
*Melee 3
*Occult 1
Performance 2
*Presence 3 (Sincerity)
S*Resistance 3
*Socialize 3 (Slaves)
*Survival 3

Merits

The next step involves picking Merits. Wayward has 10 points to distribute on Merits to help define his backstory and assets.

Followers (**) – Small tribe of 50 former slaves that have followed Wayward to freedom.
Lanugage (*) – Low Realm and FlameTongue
Mighty Thews (***) – Add dotsin this Merit to the dice pool of all Feats of Strength
Pain Tolerance (****) – -2 Wound penalties are reduced to -1 and -4 are reduced to -3

Charms

Here’s the real meat of the character creation system. Charms are the powers that are most accessible to the Exalted allowing them to do the impossible.

Solars begin with 15 Charms. It’s quite a lot, and I’m pretty sure that I might get into trouble if I were to copy all the mechanics here, so I’ll just have to rattle off the Charm names below:

Athletics:
– Increasing Strength Exercise
– Thunderbolt Attack Prana

Melee:
– Excellent Strike
– Fire and Stones Strike
– Dipping Swallow Defense

Presence:
– Listener-Swaying Argument
– Harmonious Presence Meditation
– Tiger’s Dread Symmetry

Resistance:
– Durability of Oak Meditation
– Spirit Strengthens the Skin
– Iron skin Concentration
– Ox Body Technique (-1 & two -2 HLs)

Socialize
– Mastery of Small Manners
– Motive Discerning Technique

Survival
– Hardship-Surviving Mendicant Spirit

Okay, that was a lot of reading, but I’m pretty happy about my selection of Charms. It’s much more well rounded than I thought it would be, and hits all the story notes that Wayward should be known for.

Intimacies and Limit Trigger

Exalted characters begin with at least four different Intimacies, one of which must be Defining, One must be Major, one Negative and another Positive.

Wayward sees himself as a priest of his chosen people, and feels very strongly against Slavery, so let’s go with:

Defining Intimacy: “I am a priest of the Unconquered Sun”
Major Intimacy: “Freedom from slavery is the right of all sentient beings”
Minor: My People (Protect and Guide)
Minor: The Guild (Despicable Criminals)

Limit Trigger: Being unable to help others who are in slavery or suffering

Bonus Points

There are 15 bonus points to spend on improving the character. I’m going to be spending a bit in order to buy up Willpower and a few other traits.

+3 Willpower (6 points)
Raising Perception to 3 (3 points)
+6 different Favored Abilities (6 points)

Finishing Touches:

At this point I just have to record the following:

Essence: 1
Willpower: 8
Health Levels: -0, -0, -1, -1, -1, -1, -1, -1, -1, -3 and Incapacitated

Personal Essence: 13
Peripheral: 33

Complete Character sheet:

Wayward Falling Star
Zenith Caste
Former Slave turned Tribal Leader

ATTRIBUTES

Physical: Strength 4, Dexterity 3, Stamina 4
Social: Charisma 4, Manipulation 2, Appearance 3
Mental: Perception 3, Intelligence 2, Wits 3

ABILITIES

*Athletics 4 (Feats of Strength)
*Awareness 2
Brawl 1
*Bureaucracy 1
Dodge 1
*Integrity 2 (Self-Righteous)
*Melee 3
*Occult 1
Performance 2
*Presence 4 (Sincerity)
S*Resistance 4
*Socialize 4 (Slaves)
*Survival 4

MERITS

Followers (**) – Small tribe of 50 former slaves that have followed Wayward to freedom.
Lanugage (*) – Low Realm and FlameTongue
Mighty Thews (***) – Add dotsin this Merit to the dice pool of all Feats of Strength
Pain Tolerance (****) – -2 Wound penalties are reduced to -1 and -4 are reduced to -3

CHARMS

Athletics:
– Increasing Strength Exercise
– Thunderbolt Attack Prana

Melee:
– Excellent Strike
– Fire and Stones Strike
– Dipping Swallow Defense

Presence:
– Listener-Swaying Argument
– Harmonious Presence Meditation
– Tiger’s Dread Symmetry

Resistance:
– Durability of Oak Meditation
– Spirit Strengthens the Skin
– Iron skin Concentration
– Ox Body Technique (-1 & two -2 HLs)

Socialize
– Mastery of Small Manners
– Motive Discerning Technique

Survival
– Hardship-Surviving Mendicant Spirit

INTIMACIES

Defining Intimacy: “I am a priest of the Unconquered Sun”
Major Intimacy: “Freedom from slavery is the right of all sentient beings”
Minor: My People (Protect and Guide)
Minor: The Guild (Despicable Criminals)

Limit Trigger: Being unable to help others who are in slavery or suffering

Essence: 1
Willpower: 8
Health Levels: -0, -0, -1, -1, -1, -1, -1, -1, -1, -3 and Incapacitated

Personal Essence: 13
Peripheral: 33

First Impressions

Wading through charms is much easier than I initially thought, given that there were so many. Being able to just look them over based off what your Essence rating could afford was a much better way of doing it.

Given that I’ve not had a lot of experience with the combat system means that most of my charm picks were meant for survival right now but as I get experience with it, I’m certain things will become more interesting.

Overall I’m happy with it, but I am a little concerned that it will take quite a while for people to make a character but then again Exalted traditionally did take an entire session for people to build characters.

So far I’ve not gone screaming to the hills at my attempt to build a character, though I must admit that this is a rather simple build as I haven’t decided to go for anything like fancy Evocations or even Sorcery, and I’m hoping that that wasn’t a sub-optimal choice.

What do you guys think? Any other fellow backers with opinions on how this should have been done? Let me know!

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Comments
  1. coldshaft says:

    i can literally imagine it, moses meets the rock….. now this is a character concept
    question is…does he speak like the rock? or scorpion king? :3

  2. Slannesh@bugmenot.com says:

    Xiu of the Grey Sun made it as well!

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