[Let’s Study] Fantaji Universal Role-Playing Game, Part 6: Running a Campaign and Game Creation

Posted: July 30, 2015 by pointyman2000 in Fantaji, Let's Study, Roleplaying Games
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Now that we’ve gone over the mechanics and character creation, we’ll focus on the GM-centric chapters.

Running a Campaign

I’m glad to see that Fantaji’s planning bits is close enough to other games that the advice here is useful to anyone. They open up with a discussion on story arcs, including the classic three-act structure. Recurring Themes are also mentioned here, which are a nice touch as they apply to the game time and again when they show up in different Scenes.

One of the most useful tips I saw here is to envision a Fantaji game as a central conflict that can be resolved by winning a series of key victories. It’s a handy thing to remember and helps align my methodology to tackling campaign creation in smaller steps.

I find it interesting that this chapter is the more approachable version of the prior one. While both have a lot of examples to work with, Running a Campaign does a better job of introducing the moving parts and how they’ll interact.

Game Creation

Now we’re definitely in familiar territory. I’m glad that Fantaji has a discussion of world creation. Some systems tend to be a little too in love with themselves and forget to give the necessary advice to teach new GMs how to build their own campaign setting.

There’s a lot of good advice here, helpful for new and experienced GMs alike. I like that they’ve also included a list of questions for brainstorming. As a GM who is new to this whole shared campaign creation process, it gives me something to work with beyond, “Talk it over until everyone’s happy.”

In addition I do like the fact that Fantaji brings up certain aspects of a game world that any world builder would do well to think about. I’m going through it and I’m seeing things that I wish I’d thought about when I was building some of my homebrew campaign worlds.

It’s clear that the Fantaji team are very old hands at world creation. There’s a lot of good advice and solid wisdom tucked away in these pages that would come in handy for anyone who likes building their own settings.

Next up, we’ll look at the last chapter, which deals with the Neutral Mods and settings that come with Fantaji.

The Fantaji Universal Role-Playing Game is available from DriveThruRPG in PDF format for $15.00 or roughly Php 675.00

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