I’m pretty happy to be able to get started on a new Let’s Study series after a harrowing week at work (and just a teensy bit of Gencon Envy from those who were able to attend the best 4 days of gaming.) Of course, rather than starting with something easy, I figure I might as well check out the latest game from Monte Cook Games: The Strange.
Written by Bruce Cordell and Monte Cook, The Strange is a new IP that is separate from Monte Cook’s Numenera, but also uses the same system. As for the setting… well, if you thought Numenera was pretty funky, The Strange is going to push your expectations even further.
Let’s go with the product blub first:
Beneath the orbits and atoms of our natural universe lies a network of dark energy. Those who have learned to access and navigate this chaotic sea have discovered an almost endless set of “recursions” in the shoals of our Earth: Worlds with their own laws of reality, reflected from human experience or imagination, given form in the swirling Chaosphere of the Strange. Worlds teeming with life, with discovery, with incredible treasures, and with sudden death.
Worlds sometimes jealous of our own.
The secret plunder of these worlds draws the brave, the daring, and the unscrupulous—and it draws dangerous enemies from these recursions back to our Earth.
And slowly but inexorably, it draws the attention of beings from beyond Earth’s shoals—beings of unfathomable power and evil from the unknown reaches of. . .
Monte Cook Games is thrilled to announce its next big tabletop roleplaying game: The Strange! Written and designed by Bruce Cordell and Monte Cook, The Strange is a game that crosses multiple worlds, called recursions, which player characters can explore and defend. In The Strange, your characters change with each world they travel to, taking on new aspects suited to help them function in that recursion’s unique laws and structures. But dangers found in these recursions threaten not only characters, but also our very own Earth. If characters persevere, however, they can not only save themselves and Earth, they may even gain the ability to create a recursion of their own!
If you enjoyed the inspiring scope of games like Planescape, Gamma World, or Numenera, or mind-bending scenarios like Moorcock’s Eternal Champion series, the TV show Fringe, or movies like the Matrix, you’re going to love The Strange.
As a fan of Fringe, The Matrix and oddball science fantasy, I’m pretty certain that The Strange has me in mind. Tomorrow we’ll crack the book open and see what the game is like and how approachable it is to new players.