I’ve been a Mage fan for most of my gaming life, with Mage: the Ascension being one of the two games that cemented my GMing style in my early college days (next to Legend of the Five Rings.) It’s no surprise therefore that I was stoked to back the Deluxe 20th Anniversary Edition Kickstarter for this game.
I visited the kickstarter page even before having my morning coffee to see how it was doing to discover that at that time it had already blown way past its initial 70k USD goal and was already ticking away at 168k USD. As of the time I’m writing this blog entry, that number has risen to 181k USD.
Of course, pledging for this project isn’t cheap if you want a physical copy and live halfway around the world. I’m staring at a hefty $175.00 price tag for the tier I want, with a physical copy of the book and an accompanying ST screen to go with it. Of course given how many stretch goals have been met, I’m also looking at a whole slew of PDF mini-supplements that contain NPCs, a Quickstart and additional content that didn’t make it to the corebook itself. That’s a lot of content, almost like buying into the entire line again.
Is it worth it? I certainly think so. Mage gave me a lot of good experiences over the years, and you can’t really put a price tag on that.