[Play This Character] nWoD G-M Chronicles: Bartholomew Thorne

Posted: February 11, 2014 by pointyman2000 in Articles, Play This Character!, Roleplaying Games, World of Darkness
Tags: ,


Once a promising police officer, Bartholomew Throne was thrown off the force for having killed a suspect that he was supposed to drive to the Police Station after a routine drug bust.

When interrogated for his actions, Bart refused to say a word. Only his sterling record allowed him to spend only a small amount of time in prison before being released.

Bart knows that people wouldn’t believe him if he told them of what the suspect did, how it transformed into something else inside his car. He didn’t believe it himself, and still has nightmares of that time.

Now he works as a private investigator, taking all sorts of cases from the routine “Catch an adulterer” sort to weirder requests, just waiting to see if he’ll run into one of those things again.

Concept: Small Time Private Eye
Virtue: Just
Vice: Cruel


Intelligence 2, Wits 3, Resolve 2
Strength 3, Dexterity 2, Stamina 3
Presence 2, Manipulation 2, Composure 2

Mental: Crafts 1, Investigation (Background Checks) 2, Medicine 1
Physical: Athletics (Running) 2, Brawl (Grappling) 3, Drive 2, Firearms 2, Stealth 1, Weaponry 1
Social: Empathy 2, Intimidation 2, Persuasion 1, Streetwise 2

Professional Training: Detective ** (9-Again on Asset Skills: Empathy, Investigation)
Contacts (Private Investigators) ** (Free from Professional Training)
Close Quarters Combat **
Police Tactics ***

Notoriety (Persistent) – Disgraced Police Officer

Health: 7
Willpower: 4
Size: 5
Defense: 4
Initiative Mod: 4
Speed: 10
Integrity: 7

I like nosy characters. Bart’s certainly one of them. As a private eye, he’s got the attitude to go an venture into the unknown and snoop into other people’s business. His backstory leaves him open to exploring any of the various supernaturals, and if anything he might make a good Hunter: the Vigil character as well.

He’s a fairly decent build, though perhaps built a little too strongly towards combat. His Close Quarters Combat and Police Tactics merits allow him to leverage his physical strength to great effect, and he can restrain targets easily with handcuffs for further questioning.

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