Last weekend my gaming group managed to get our hands dirty with some Call of Cthulhu, with none other than the classic adventure: Masks of Nyarlathotep. Since it was the first session, we spent a good chunk of time working on character generation (and laughing all the while at the terrible rolls that people had) until we finally had a working team. I don’t have the names on me right now, but the team of investigators were the following:
- Bored, Wealthy Artist – played by Hikkikomori
- Plucky Athropology Professor with an Alcohol Problem – played by Silver Countess
- Gin Runner – Played by Paulo
Three investigators to start off the game, with a few more waiting in the wings to join the game later on. I’ll try to avoid spoilers with regards to the adventure, but we did start off in the New York chapter with a lot of progress. The team was remarkably well skilled in gathering the kind of clues that had all sorts of leads, but they were also perhaps under-prepared for combat. Sure the Gin Runner managed to hold his own, but aside from him, the other two investigators were like fishes out of water when combat began.
Overall the system was very easy to learn and teach, and I was very happy at how the players adapted to the systems. There was a lot of talking and roleplay, and a single combat incident in the adventure so far, but I imagine that will change later on. I’m impressed by how well this team is doing in the investigation angle, but I can’t help but worry that the lethality of the campaign may yet get to them if they don’t find new allies or teammates to join them soon.