[D&D Next] Character Generation: Silas Renner, Urban Ranger

Posted: August 14, 2012 by pointyman2000 in Articles, Dungeons & Dragons, Roleplaying Games
Tags: ,

Right, so after taking some time to read a bit of the new Playtest packet, I figure I might as well give character generation a spin. The character generation process was relatively painless with all the steps that were familiar to most gamers, though deviating slightly from the normal D20 by just a touch with the Backgrounds and Specialties. That said, it was also rather quick, given that there wasn’t any skill point distribution and feat selection to go through. From what I can tell, the system can work with the “concept first” approach quite well, something that makes me very happy.

I decided to go and not shop for specific gear, instead taking the equipment packages that were suggested beforehand so I suspect that this contributed to how quickly and easily the character was put together.

Silas Renner
Race: Human
Class: Fighter
Background: Bounty Hunter
Specialty: Archer

Alignment: Lawful Neutral

STR 13 +1
DEX 17 +3
CON 10 +0
INT 11 +0
WIS 15 +2
CHA 14 +2

HP: 10
Hit Dice: 1d10
Weapon Attack: +3
Expertise Dice: 1d6

Armor and Shield Proficiencies: All
Weapon Proficiencies: All

Racial Traits:
Ability Score Adjustment +2 to one score,+1 to all others
Size: Medium
Speed: 30 Feet
Languages: Common

Class Features:
Ability Adjustment: +1 to Str, Dex or Con
Combat Superiority
Fighting Style: Sharpshooter
– Deadly Strike
– Parry
– Precise Shot

Feats:
Rapid Shot – Make 2 ranged attacks, all damage of each attack is halved.

Skills:
Spot +3
Stealth +3
Streetwise +2

Trait: Bounty Board

Equipment:
Mask, collection of “Wanted” broadsheets, two sets of manacles, lock of hair from previous or current bounty, common clothing, Leather Armor, Short Sword, Longbow, 20 Arrows, Adventurer’s Kit, Healer’s Kit, 115 gp and 5 sp

Not bad overall, Silas Renner comes off as fairly capable, and has all the tools and trappings that make for a decent bow-based urban ranger. Maybe tomorrow I’ll try to see if I can put together something a little further away from the standard character concepts.

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Comments
  1. Hikkikomori says:

    What’s a Bounty Hunter without a set of manacles!

    I’m really loving how NEXT brings to light the flavor of the classes & backgrounds and not just the crunch.

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