[Let’s Study: Yggdrasill] Introduction

Posted: July 30, 2012 by pointyman2000 in Articles, Let's Study, Roleplaying Games, Yggdrasill

Who doesn’t love Vikings?

Vikings, as the Norsemen are more popularly known in pop-culture are perhaps one of the most enduring icons of both History and Fantasy. Countless fantasy worlds have drawn on Viking myth and culture to enrich their own, and for good reason. The strongest of people are forged from the harshest of environments, and the Norsemen of the three kingdoms are among the hardiest. And yet the Norsemen are more than just tough people with boats and horned helmets, they are possessed of a rich and colorful culture that few people truly understand and appreciate.

And now, something like Yggdrasill comes along.

Yggdrasill is the latest book to be translated to English from 7 Cercle, the group responsible for Qin: the Warring States (a book that we’ll be taking a look at after this series of Let’s Study Articles). If there’s one thing they’ve managed to establish with their earlier release, it would be the fact that they respect and pay homage to history and culture, without losing their eye towards living up the sense of adventure in these settings. It’s this kind of treatment, the “half a step away from reality” that I feel is their greatest strength, and what keeps me looking forward to (and praying for the english translations of) their games.

This week, we’ll be taking a look at Yggdrasill in all its Norse glory, we’ll take a peek at the setting, the character options, and the mechanics that power this game. We’ll look at their plot hooks and ways by which the game intends to present a campaign.

Tomorrow we kick off the series in earnest with Part 1: The Setting

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Comments
  1. Really been looking forward to this.

    Fun (kind of ) fact, viking should be used as a verb, not a noun, as in; The Scandinavian’s went viking in their long boats. Not really a true fact as the culture that created it wasn’t literate at all, so finding evidence to support it is kind of tricky, but it makes a lot more sense than using it as a noun, as there really wasn’t a place that they all came from that could lead to them being thought of in a collective way as a Viking race.

  2. I thought you were going to be reviewing the board game, which I enjoyed; but need different people to play it with because the people who played it with me were not fun.

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