This article was written for a review copy that was generously provided by Triple Ace Games.
One of the minor concerns that was noted about All For One: Regime Diabolique was the default stance that the Player Characters would all have to be a) Musketeers and b) Male. I say that this is a minor concern as the system itself, as well as the implied setting, is still wide open to any number of other characters, female or otherwise.
But to address this issue definitively, Triple Ace Games released the Richelieu’s Guide to Expanded Characters, a 12 page PDF product detailing additional character options, including the Queen’s Musketeers, a group of female musketeers that are in every way equal to their male peers. The guide also goes into further detail into the creation of non-Musketeer characters (female or otherwise) who may find themselves allied with the Musketeers in their fight against the forces that threaten France.
Richelieu’s Guide to Expanded Characters may be only 12 pages long, but it wastes no time in handing out useful information for any Regime Diabolique campaign. Just to give an idea of what can be found in this particular guide:
- The History, Organization and Roles of the Queen’s Musketeers
- New Archetypes – Guardian, Patron and Outcast
- New Motivations – Glory, Preservation and Wisdom
- A new Talent and accompanying combat Maneuver
- Character Creation Guidelines for non-Musketeer characters
- Five sample female characters that show off the wide range of character options encouraged by the new rules
- Eight new Lackey types
- Two new Secret Societies for the GM’s eyes only
The last portion in particular was very interesting to me as I imagine that many of the players I knew would be more than willing to play non-musketeers, and having the necessary guidelines for creating a varied cast of characters was definitely a way to expand the scope of All For One: Regime Diabolique.
Art & Layout
The layout of the PDF should be familiar to anyone who has a copy of All For One: Regime Diabolique as it maintains the style and layout of the corebook. The new character creation options are presented in sidebars and callout boxes, making them easy enough to spot, and each of the sample characters are presented on one page character sheets, making it easy for someone who needs a quick character to just print that page, write down a name and run with it.
Unfortunately, the guide is devoid of any artwork, something that is not a deal-breaker to me by any means, but I do feel that it would have been nice to get some portraits for the Sample Characters at least.
The PDF is mostly in black and white (save for the All For One: Regime Diabolique title, and the Triple Age Games and Ubiquity Logos on the front page) making it kind to your printer should you choose to print it out.
Richelieu’s Guide to Expanded Characters is a perfect example of what a supplement ought to be. It expands the scope of the core game, adding a wealth of mechanical and fluff options that give All For One: Regime Diabolique the ability to tackle more than just Musketeer-centric games.
That said, I’d highly recommend Richelieu’s Guide to Expanded Characters as the first purchase after the Corebook as expanding the core setting to accommodate a greater cast of characters cannot possibly be a bad thing for any Regime Diabolique campaign and for a price that is definitely easy on the wallet and well within the impulse-buy zone.
Richelieu’s Guide to Expanded Characters is available from DriveThruRPG for $3.99 or roughly Php 172.00