It’s little surprise that I enjoy Legend of the Five Rings. Just taking a look at the sheer number of Actual Play Reports available in this blog should clue people in on just how much I enjoy the game.
This GM’s Day Sale is a boon to anyone looking to get into the game or those looking to complete their collection as all of the 4th Edition books are at 25% off!
L5R 4th Edition Core
Best iteration of the rules matched with a timeline-neutral approach that allows GMs and players to play L5R their way, the 4th Edition is the best time to get into this awesome setting.
Second City Boxed Set
While not necessarily timeline-neutral the Second City boxed set is an incredibly detailed setting book that allows for a lot of exploration into a whole new world where the players get a chance to set a new status quo. With a detailed description of the setting, new npcs, new mechanics and a full campaign with maps, this box has everything.
Emerald Empire, 4th Edition
For those who want to know more about the default setting of Rokugan, Emerald Empire dives into the details of life in the Empire, from culture, to laws, to religion and norms. This book brings Rokugan to life.
L5R: The Great Clans
With in-depth analysis on the themes, philosophies families and histories of each of the Great Clans, this book is like a compilation of splatbooks in a single tome. Players will definitely want this for access to more schools and player options for their favorite clans.
Enemies of the Empire
The closest thing to a Monster Manual for the game, Enemies presents not just a listing of enemies, but discusses their agendas, histories and assets in a manner that helps GMs present them as credible and well-rounded threats that can spin off entire campaigns by themselves.
The Book of Air
The Book of Earth
The element-themed books discuss facets of rokugan reflected in the various elements. Air discusses high art, dueling, archery and air magic, while Earth delves into armors, strongholds, sumai and earth magics. An excellent series of additions to the line.
Imperial Histories
Detailing important eras in the massive history of Rokugan make this book a must have for GMs looking for more ways to approach the game. Each era spins off the Empire in new and interesting ways, including the fan-favorite alternate history of the 1000 Years of Darkness.
Strongholds of the Empire
Detailing cities from each of the Clans, Strongholds of the Empire is a great book for use as a kickoff of a campaign per location. Each city is detailed and has a unique flavor and plot hooks to support different kinds of campaigns.
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