Archive for the ‘All For One: Regime Diabolique’ Category

RPGs come in all kinds, but one particular distinction that bears paying attention to is if the game lends itself better towards mission-based play, or a more sandbox style approach. Mission-based games are those that often have the player characters taking on a specific role relating to a group of PC types that are meant [...]

In a little fit of pique from my selfish Id, I figured that I might as well make a list of games that I wish I was playing in right now.  Take note that my Id is neither realistic, nor patient, nor does it give a damn as to how I could possibly play all [...]

This article was written for a review copy that was generously provided by Triple Ace Games. — The first thing that most people think of at the mention of Musketeers is the art of Fencing.  Therefore it is no surprise then that All For One: Regime Diabolique has a supplement dedicated to further exploring the various [...]

This article was written for a review copy that was generously provided by Triple Ace Games. — One of the minor concerns that was noted about All For One: Regime Diabolique was the default stance that the Player Characters would all have to be a) Musketeers and b) Male.  I say that this is a minor [...]

I have to say that All For One: Regime Diabolique is one of the few games that has gotten me excited over the idea of running it.  The Ubiquity System is easy to learn, requires no fancy dice (a great thing here in the Philippines, where getting polyhedral dice is a pain,) and works great [...]