Posts filed under 'Changeling: the Lost'
Roleplaying Games I’ve Yet to Play (But Desperately Want To)
After the past week of taking a vacation and stressing over two Typhoons that decided to visit the country one after the other, I find myself struggling with something to write about. I think this is just inertia at work, and my brain desperately needs to get warmed up before I can start churning out good articles again.
That said let’s do something quick and easy: Lists!
And for today, let’s take a quick look at Games I’ve yet to play (but desperately want to):
- Mage: the Awakening – But wait, pointyman, don’t you already run a Mage game? Well yes, but I’m eager to actually be on the playing side of things for once. I’ve had a chance to play the new Mage once before, but that wasn’t a very long campaign either.
- Changeling: The Lost – Ever since I’ve had the chance to play Changeling: the Dreaming under (the now Canadian) Zugzugtheorc, I’ve fallen in love with the concept of changeling. The new title’s excellent writing, provocative themes and sheer amount of awesome crammed into the book doesn’t hurt either. For kicks, I might actually translate my old Sluagh from C:tD to C:tL to see how well it translates.
- Geist: The Sin-Eaters - White Wolf’s latest intrigues me. With a new kind of supernatural that hasn’t been done before (like Promethean), this “Storytelling Game of Second Chances” strikes me as a remarkably positive tone as opposed to the defaults of some of the others like Vampire: the Requiem. Definitely something I’m curious to play.
- Spellbound Kingdoms - I was intrigued when I first saw this game, and even now I find the ideas espoused to be original and possibly quite fun… now if only I can get someone to run it for me.
- Deadlands Reloaded! - I’m a sucker for Westerns, and pulp supernatural stuff. Deadlands is chock-full of both. I’d play this at a drop of a hat.
- Fantasy Craft - I’ve been all over the system up down and sideways of this game. All I need now is a GM to come up with a good campaign setting, and I’ll have a character within hours.
- HERO System Supers – 5th edition, Revised or 6th Edition, I don’t really mind either way. The last time I’ve actually played in a Supers campaign was so long ago that I’ve forgotten most of the plot. Time to rectify that situation.
- Eclipse Phase - I don’t know a thing about the system of Eclipse Phase, but the idea of Troubleshooters for Transhumanity has my interest piqued.
- 7th Sea – Talk about late to the party. This game came, conquered and went out of print long before this blog even started, but I’m still stoked to trying this game out.
Each and every one of these games offers something different, and something interesting for me as a player. Each one of them inspires me to build characters (something that I might be doing again soon with more Play This Character! articles on the horizon.)
13 comments October 7, 2009
Rites of Spring
Rites of Spring is the third supplement of the excellent Changeling: the Lost series, and doesn’t disappoint when it comes to doing what supplements were supposed to do: expand the game in both mechanical and conceptual scope.
Rites of Spring concerns itself with the magic of the Fae, and how that magic works for them. As beings fundamentally twisted from the human template to become something else, the Changelings are suffused in magic. It is a magic that defines them, their dealings with each other and the world around them. While the corebook gives a good idea of how they work, Rites of Spring opens the floodgates when it comes to the myriad possibilities of their nature.
Add comment August 25, 2008
