Eclipse Phase is one of the newest Sci-Fi tabletop rpgs to have come out, and I must say that it has taken me quite by surprise. Set in a future where mankind has made staggering amounts of progress in technology along the lines of Transhumanism. Through the use of advanced science and technology, mankind has transcended beyond his former limitations. Diseases, old age even death has been overcome, but that doesn’t mean that it’s all sunshine and rainbows.
Perhaps a better way to introduce the game is through the Eclipse Phase website’s opening blurb:
Eclipse Phase is a pen & paper roleplaying game of post-apocalyptic transhuman conspiracy and horror.
An “eclipse phase” is the period between when a cell is infected by a virus and when the virus appears within the cell and transforms it. During this period, the cell does not appear to be infected, but it is.
Players take part in a cross-faction secret network dubbed Firewall that is dedicated to counteracting “existential risks” — threats to the existence of transhumanity, whether they be biowar plagues, self-replicating nanoswarms, nuclear proliferation, terrorists with WMDs, net-breaking computer attacks, rogue AIs, alien encounters, or anything else that could drive an already decimated transhumanity to extinction.
As you can see, the threats that are put up against the player characters aren’t just common goons, or a local crime ring. The threats that Firewall deals with are way beyond that. These are the things that can end all of transhumanity in one fell swoop.
Eclipse Phase bills itself as a Post-Apocalyptic Conspiracy Horror game, and certainly it delivers on all three fronts. However, from all three parts, I think I’ll focus on the Conspiracy portion of the game more for my Campaign Concept.
“Thanks for coming over on such short notice. Sit down, I’ll try to make this quick.
Two weeks ago, a luxury aerospace cruise liner vanished in mid-flight, taking over a hundred people. All known records, backups and forks of the missing persons were purged from our systems in the minutes that followed, resulting in panic and confusion as these individuals were effectively erased from existence.
Until of course, the incident this morning.”
The tactical augmented reality overlays flared to life, displaying footage of a lone woman in a black cocktail dress, standing in front of a cortical stack backup facility. Her elfin features and picture perfect body betrayed the Sylph biomorph she was wearing.
“Isn’t that Amira? The pop star?”
“Not anymore, Williams. She was one of the people reported missing on the flight.”
The woman turned to face the camera and a direct audio feed kicked in with a distinctly non-human voice. “We’ve returned to finish what we’ve begun.”
“At this point -all- the cortical stacks in the building that were connected to the network were purged. Every single one of the people in there are now wiped, leaving nothing but empty morphs. Similar incidents have been reported in at least three other colonies. Whoever it was in Amira’s morph then disconnected from the network, leaving her body empty on the ground.”
“Wait, they said they were going to return? Who’s they?”
“We’re not certain. But whoever they are, they must be stopped.”
Again nothing too ambitious. Eclipse Phase has a setting so advanced that I have trouble even understanding some of the concepts. I’m hoping that by sticking to more local issues and threats, I can slowly get acquainted with the rest of the setting while escalating the conflict.
PS. Forgive my writing, I’ve been blogging for a while but I suspect my fiction writing skills are really rusty.