12 Campaigns of Christmas #7 Manila Ascendant

Posted: January 2, 2014 by pointyman2000 in Articles, Campaign Design, Mage: the Ascension, Roleplaying Games, World of Darkness
Tags: ,

The Philippines is in dire need of destiny. Its original culture erased by conquest, rewritten thrice over by various other countries before finally clawing its way to some semblance of independence.

With a patchwork destiny the country struggles forward, worshipping ancient spirits, foreign religions and corporate greed in hopes of fulfilling a spiritual hole left behind by a lack of true identity, a zombie of a nation with a sucking chest wound where its heart should be.

It is little wonder then that the willworkers of the Philippines are caught up in a struggle to make it theirs. Taking place in the capital of Manila, the local mages of the Traditions struggle to rediscover the old ways and reinforce the flagging faith of the masses. Meanwhile the Technocracy is furthering their agenda of control, utilizing corporate resources, mind-numbing entertainment media and the country’s crippling poverty as a means to bury the past forever.

This campaign takes Manila and makes it one of the few places where the Ascension War still continues with unabated fervor. Both sides know that the country is still ripe for the taking, and will do anything to win the conflict.

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Comments
  1. Make sure you make the Cojuangco-Aquino family the descendants of devils.

    Just because it’s a fantasy game doesn’t mean you can’t include some real life elements. :)

  2. k1r1el says:

    Is it alright if I use this idea and your preamble for one of the games I’m planning to run this summer?

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