I’m still well into my Mage: the Awakening campaign at the moment, but I’ve gotten to thinking of trying something new for my next campaign. At the moment, I’m considering running the excellent Masks of Nyarlathotep campaign for Call of Cthulhu for my group, but I’m also quite open to the idea of running other games. As an experiment, I’d like to try running from an adventure module, since I’ve never really had an opportunity to try doing so. All of my games up to this point have all been from my own limited imagination, so trying an adventure ought to be interesting.
And so I turn to you, dear readers, to tell me what Adventures I ought to try running for my players? I’m open to pretty much anything, so feel free to suggest whatever system or setting so I can at least look it up and see if I can afford a pdf of it from DriveThruRPG.