Sometimes a game session goes right, and everything seems to fall into place. Last weekend’s M&M game was one such session. I won’t go into details of the plot, but I will take the time to note that the session was one of the most interesting I’ve run in a while.
Thinking back at it, I’m trying to recount the factors that led to the success of the session:
- Communication between characters - Not just players, but the player characters were at least inclined to share information. Not necessarily complete information, but enough to help the other characters do their jobs right.
- Careful Planning - The players outdid themselves in this department. Maybe they’re getting used to how I run things, but careful consideration of cause and effect, and potential backlash of actions they take in a situation led to them finding clever solutions to the situations I posed. Solutions that I didn’t even think of until they mentioned it.
- Trust – This is somewhat linked to the issue of communication, but the willingness to trust one another meant that the party was able to cover more ground, simultaneously.
As a GM, I can’t say enough how this kind of gameplay works in my style. Seeing players adapt a methodology, and actually plan out their approach as opposed to just doing a half-assed job is remarkably refreshing.
Let’s hope that the next session will have more of this, as the players get used to each other, and their respective play styles.