Archive for January 20th, 2009
Social Dynamics Puzzles
I’ve noticed that a lot of my games are less about efficient builds and tougher monsters as they usually are about situations that require a resolution but involve multiple parties. Perhaps it’s from running too much Mage: the Awakening, and Legend of the Five Rings, but whenever I plan a session as of late, it always has to have at least 2 other factions involved, with their own motives and methods, aside from the players.
4 comments January 20, 2009
