Archive for January 20th, 2009

Social Dynamics Puzzles

I’ve noticed that a lot of my games are less about efficient builds and tougher monsters as they usually are about situations that require a resolution but involve multiple parties.  Perhaps it’s from running too much Mage: the Awakening, and Legend of the Five Rings, but whenever I plan a session as of late, it always has to have at least 2 other factions involved, with their own motives and methods, aside from the players.

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4 comments January 20, 2009


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